The Stars Beyond
A free-to-play browser based persistant sandbox space MMORPG where players can create characters from 12 possible careers.
The Sol star system is the center of the playing area which spans a radius of 150 light years. Each player can have unlimited characters in their account. All characters start with a small starship suited to their career.
NAMESKILLSCASHSPECIAL
NavyGunnery*, Boarding Combat, Bureacracy10000Free Gas and 50% off repairs for Military ships at Naval Base, see Help | Basic Ship Combat Strengths. Bounty paid for destroying Pirates.
ScoutNavigation*, Pilot, Engineering10000Free Gas and 50% off repairs for Military ships at Naval Base, see Help | Basic Ship Combat Strengths.
CourierBeauracracy*, Pilot, Conversation10000NULL
StewardSteward*, Conversation, Pilot10000NULL
PirateGunnery*, Boarding Combat, Engineering10000May attempt to capture disabled ships in combat with Boarding Combat. [Engineering] Skill Bonus when Salvaging ships.
Asteroid MinerEngineering*, Pilot, Carousing1000050% Bonus to [Trading] skill selling Minerals and Mine production, Ship repairs are 25% cheaper.
SmugglerSmuggling*, Bribery, Carousing10000NULL
MarineBoarding Combat*, Body Development, Bribery10000Free Gas and 50% off repairs for Military ships at Naval Base, see Help | Basic Ship Combat Strengths. May attempt to capture disabled ships in combat with Boarding Combat.
MercenaryBoarding Combat*, Body Development, Carousing10000Increases Strike Team Strength by [Boarding Combat] skill and Items as a percent bonus.
TraderTrading*, Conversation, Bribery10000NULL
ExplorerPilot*, Bureacracy, Engineering1000050% Bonus to Federal Survey rewards.
HijackerBreak and Enter*, Bribery, Boarding Combat10000NULL
• Skills with * gain experience the fastest for the career. Skills not listed for a career gain experience slowly.
Characters have skills that are improved as they are used during gameplay and each career specializes in a small set of skills. These special skills improve at accelerated rates.
NAMESTATBASEDESCRIPTION
Adamantite Crystals TradingintelligenceCovers the trading of this commodity.
AdminintelligenceThis skill covers abillity to perform bureaucratic tasks.
Alien Fabricated Goods TradingintelligenceCovers the trading of this commodity.
Alien Gases TradingintelligenceCovers the trading of this commodity.
Alien Liquids TradingintelligenceCovers the trading of this commodity.
Alien Minerals TradingintelligenceCovers the trading of this commodity.
Alien Organics TradingintelligenceCovers the trading of this commodity.
Alien Research TechnologyintelligenceCovers the trading of this commodity.
Biomorphic Fodder TradingintelligenceCovers the trading of this commodity.
Boarding CombathealthThis skill reflects your ground combat skills and ability at leading strike teams.
Body DevelopmenthealthThis skill affects your chances of surviving the destruction of your Flagship in combat.
Break And EntercoordinationThis skill covers the ability to illegally enter shops and steal cash or goods from them.
BriberycharismaThis skill is used when making contacts with Naval Base Supply Clerks and getting other officials to turn a blind eye to your illicit activities.
Bulk Fabricated Goods TradingintelligenceThis skill cover the sales of fabricated group commodities.
Bulk Gases TradingintelligenceThis skill cover the sales of gas group commodities.
Bulk Liquids TradingintelligenceThis skill cover the sales of liquids group commodities.
Bulk Minerals TradingintelligenceThis skill cover the sales of minerals group commodities.
Bulk Organics TradingintelligenceThis skill cover the sales of organics group commodities.
BureaucracycharismaThis skill is used when getting a price for hauling freight from the Courier Hub, and to determine how many facilities your shops can have.
CarousingcharismaThis skill is used when making contacts with Dealers at the Bar.
Commercial Fabricated Goods TradingintelligenceThis skill cover the sales of fabricated group commodities.
Commercial Gases TradingintelligenceThis skill cover the sales of gas group commodities.
Commercial Liquids TradingintelligenceThis skill cover the sales of liquids group commodities.
Commercial Minerals TradingintelligenceThis skill cover the sales of minerals group commodities.
Commercial Organics TradingintelligenceThis skill cover the sales of organics group commodities.
ConversationcharismaThis skill is used when making contacts with Merchants at the Marketplace.
Dega Firewater FencingintelligenceCovers the trading of this commodity.
EngineeringintelligenceThis skill reduces the cost of repairs on starships, and increases the resale value of older ships.
Enriched Isotopes FencingintelligenceCovers the trading of this commodity.
Etheric Gemstones TradingintelligenceCovers the trading of this commodity.
Exotic Fabricated Goods TradingintelligenceThis skill cover the sales of fabricated group commodities.
Exotic Gases TradingintelligenceThis skill cover the sales of gas group commodities.
Exotic Liquids TradingintelligenceThis skill cover the sales of liquids group commodities.
Exotic Minerals TradingintelligenceThis skill cover the sales of minerals group commodities.
Exotic Organics TradingintelligenceThis skill cover the sales of organics group commodities.
Fissionable Materials TradingintelligenceCovers the trading of this commodity.
GunnerycoordinationThis skill increases the Combat Value of all weapons on your Flagship.
Gunnery, Alien Weapon SystemscoordinationWeapon systems salvaged from Forerunner vessels.
Gunnery, Ion CannonscoordinationWeapon systems that fire a beam of high-speed atomic particles that disrupt electro-mechanical systems.
Holographic Projectors tradingintelligenceCovers the trading of this commodity.
Illegal Fabricated Goods FencingintelligenceThis skill cover the sales of fabricated group commodities.
Illegal Gases FencingintelligenceThis skill cover the sales of gas group commodities.
Illegal Liquids FencingintelligenceThis skill cover the sales of liquids group commodities.
Illegal Minerals FencingintelligenceThis skill cover the sales of minerals group commodities.
Illegal Organics FencingintelligenceThis skill cover the sales of organics group commodities.
Industrial Diamonds TradingintelligenceCovers the trading of this commodity.
Industrial Fabricated Goods TradingintelligenceThis skill cover the sales of fabricated group commodities.
Industrial Gases TradingintelligenceThis skill cover the sales of gas group commodities.
Industrial Liquids TradingintelligenceThis skill cover the sales of liquids group commodities.
Industrial Minerals TradingintelligenceThis skill cover the sales of minerals group commodities.
Industrial Organics TradingintelligenceThis skill cover the sales of organics group commodities.
Jovian Fuels TradingintelligenceCovers the trading of this commodity.
Liquified Metals TradingintelligenceCovers the trading of this commodity.
Lycanthropic Beasts TradingintelligenceCovers the trading of this commodity.
Metamorphosing Organs FencingintelligenceCovers the trading of this commodity.
Military Fabricated Goods TradingintelligenceThis skill cover the sales of fabricated group commodities.
Military Gases TradingintelligenceThis skill cover the sales of gas group commodities.
Military Liquids TradingintelligenceThis skill cover the sales of liquids group commodities.
Military Minerals TradingintelligenceThis skill cover the sales of minerals group commodities.
Military Organics TradingintelligenceThis skill cover the sales of organics group commodities.
Molecular Binder TradingintelligenceCovers the trading of this commodity.
Moly Glaze Gases TradingintelligenceCovers the trading of this commodity.
Nano Fabricators TradingintelliganceCovers the trading of this commodity.
NavigationintelligenceThis skill covers the ability to chart efficient routes through space.
Neuro DisruptorsintelligenceCovers the trading of this commodity.
Panacea Compounds TradingintelligenceCovers the trading of this commodity.
PilotingcoordinationThis skill increases the Combat Value of the Engines on your Flagship, and the number of ships you may control in your fleet.
Poison Gases FencingintelligenceCovers the trading of this commodity.
Power ModulesintelligenceCovers the trading of this commodity.
Protein Resequencer TradingintelligenceCovers the trading of this commodity.
Radiant Minerals TradingintelligenceCovers the trading of this commodity.
Rare Fabricated Goods TradingintelligenceThis skill cover the sales of fabricated group commodities.
Rare Gas TradingintelligenceThis skill cover the sales of gas group commodities.
Rare Liquids TradingintelligenceThis skill cover the sales of liquids group commodities.
Rare Minerals TradingintelligenceThis skill cover the sales of minerals group commodities.
Rare Organics TradingintelligenceThis skill cover the sales of organics group commodities.
Sensual Pheromones TradingintelligenceCovers the trading of this commodity.
SmugglingintelligenceThis skill covers the ability to hide goods on board a ship in order to avoid paying duties.
Spectra Gas TradingintelligenceCovers the trading of this commodity.
Stasis Gas TradingintelligenceCovers the trading of this commodity.
StewardcharismaThis skill increases the Ticket price for all passenger types carried on all your ships.
Stolen Alien Technology FencingintelligenceCovers the trading of this commodity.
Stolen Artwork FencingintelligenceCovers the trading of this commodity.
TradingintelligenceThis skill reduces the cost to BUY commodities and increases the SELL price of commodites at the Bar, Marketplace, or Naval Base.
Trance Alcohols TradingintelligenceCovers the trading of this commodity.
Unique Fabricated GoodsTradingintelligenceCovers the trading of this commodity.
Unique Gases TradingintelligenceCovers the trading of this commodity.
Unique Liquids TradingintelligenceCovers the trading of this commodity.
Unique Minerals TradingintelligenceCovers the trading of this commodity.
Unique Organics TradingintelligenceCovers the trading of this commodity.
Universal Solvent TradingintelligenceCovers the trading of this commodity.
• Skills with * gain experience the fastest for the career. Skills not listed for a career gain experience slowly.
Each character starts with a small starship.
GFXNAMECAREERSDESCRIPTION
RC_sloop1.jpgSloopAsteroid Miner, Courier, Hijacker, Mercenary, TraderA very small vessel designed is a multi-purpose transport.
RC_explorer.jpgPath FinderExplorer, ScoutA small exploration vessel
RC_hunter.jpgHunterMarine, NavyA small pirate hunting vessel
RC_pirate.jpgLurkerPirateA small pirate vessel
RC_smuggler-ship.jpgSmugglerSmugglerA small vessel equipped for smuggling
RC_carnival.jpgCarnivalStewardA small passenger vessel
Here is a list of all the other starships found in the game.
GFXNAMECOSTDESCRIPTION
RC_skiff1.jpgSkiff 10,250A tiny fast ship
RC_fighter1.jpgFighter595,750A very small fast ship armed with missiles and light weapons. Used mainly by bases and carriers. They have no trans-light drive systems.
RC_scout1.jpgPinnace346,600A small military vessel designed for deep space exploration.
RC_prospector1.jpgPioneer159,820A small vessel designed for asteroid mining.
RC_courier1.jpgCourier Launch345,000A very small vessel with minimal manuevering engines and fast warp speed. Used by priority courier services for important cargoes.
RC_Shuttle1.jpgShuttle314,250A small vessel with slow performance used as a short haul passenger and cargo ferry.
RC_small-yacht1.jpgSmall Yacht506,500A small slow ship with ample space allocated to passenger comfort. A pleasing ship to look at and often owned by the financial elite.
RC_stock-light1.jpgStock Light Freighter429,250A general purpose short range cargo hauler with limited passenger capability.
RC_star-trader2.jpgStar Trader510,000A small fast transport with ample cargo and passenger space
RC_merchant-aux1.jpgMerchant Auxiliary673,750Throughout the early years of galactic colonization
RC_sys-defence1.jpgSystem Defence Boat2,129,000A small heavily armed and armoured military craft with no trans-light drive. Used mailnly for base and system defence by the government or licensed cartels.
RC_blockade1.jpgBlockade Runner1,897,500A small fast ship with light armour and shields. Commonly used as fast couriers in peacetime.
RC_patrol1.jpgPatrol Cutter2,263,100A small military vessel equipped with beam weapons and armour to enforce the law inside a solar system.
RC_cruise-ship1.jpgCruise Ship1,903,250A medium sized vessel used by small passenger liner companies.
RC_bulk-hauler1.jpgBulk Hauler2,385,000A medium sized cargo vessel used by small Trading cartels. Not a pretty ship at all.
RC_freebooter1.jpgFreebooter5,013,800A medium sized fast ship with light armour and shields. Commonly used by fast courier merchants that haul larger important and time critical cargoes.
RC_corvette1.jpgCorvette11,710,750A fast medium sized military vessel equipped with beam weapons
RC_tramp-freighter1.jpgTramp Freighter7,231,000A medium sized long range freighter commonly used by merchant speculators servicing the frontier worlds.
RC_luxury-yacht1.jpgLuxury Yacht14,991,000A medium sized slow ship with ample space allocated to passenger comfort. A beautiful ship to look at and often owned by Cartel CEO's. These vessels are equipped with light weapons and shielding for self defence.
RC_liner1.jpgLiner52,453,500A large passenger liner with the majority of its hull space allocated to passenger comforts. Though equipped with adequate cargo space the marvelous lines of the hull define the main role of this ship as a passenger liner.
RC_destroyer1.jpgDestroyer119,529,500A large military vessel equipped with the best offensive and defensive systems that can be carried in her hull. This ship is used for system defence and pirate hunting.
RC_bulk-carrier1.jpgBulk Carrier92,703,500A large slow vessel built to haul vast amounts of cargo to any port. It is heavily armed for self defence.
RC_cruiser1.jpgCruiser313,092,000A huge military vessel equipped with massive fire power and defensive systems. It has the final say in any conflict.
While each character created is human there are other races in the game.
GFXNAMEDESCRIPTION
DS_Human_W_324.pngHumanHumans are a spacefaring civilization united under a shared vision of exploration, knowledge, and interstellar prosperity. Physically diverse, they retain the broad spectrum of skin tones, hair colors, and facial features shaped by millennia of evolution on Earth and centuries of adaptation to alien worlds and orbital habitats. Advances in bioengineering have subtly extended lifespans and improved physical resilience, but their fundamental form remains recognizably human — upright, bipedal, with two arms and expressive faces that convey a vast range of emotion.

Their culture is a tapestry woven from countless planetary colonies, each blending traditions from Old Earth with the innovations and aesthetics of their adopted worlds. Humanity’s attire varies from utilitarian exploration suits and armored exoskeletons to ceremonial robes adorned with insignias of planetary alliances and trade guilds. Starships of the Human fleets range from nimble courier craft to colossal trade convoys and scientific ark vessels, all designed with clean, functional lines and modular adaptability. Their cities — whether spread across verdant alien plains, suspended in the skies of gas giants, or nestled in the carved interiors of asteroids — are vibrant hubs of commerce, research, and diplomacy.

In demeanor, Humans are adaptive and ambitious, willing to bridge cultural divides for mutual gain yet fiercely protective of their autonomy. United by the pursuit of knowledge, the expansion of trade networks, and the drive to explore the farthest reaches of known space, they see themselves as both explorers and architects of a shared galactic future. To alien eyes, the Humans are resourceful, unpredictable, and unrelentingly curious — a species that has not only survived but thrived among the stars.
DS_Psiaq_W_324.pngPsiaqThe Psiaq are a nimble, bipedal alien species distinguished by their unique triple-armed anatomy — two primary arms extending from the shoulders and a third, equally dexterous limb emerging from the center of the chest. Their sleek, hairless skin is a muted grey, smooth and almost metallic in sheen, reflecting ambient light in subtle gradients.

Standing at an average height of 1.25 meters, they possess large, elongated craniums housing advanced neural structures, giving them exceptional problem-solving abilities and an unblinking, analytical gaze. Each Psiaq face is dominated by three oversized, deep-black eyes arranged in a triangular pattern, capable of independent focus or unified tracking, granting them an extraordinary field of vision.

Their lean frames move with deliberate precision, and their triple-armed coordination allows for remarkable feats of engineering, art, and combat. Psiaq culture is centered on logic, innovation, and exploration, with intricate geometric motifs woven into their clothing, architecture, and starship design.

Their spacecraft are sleek and angular, often featuring tri-symmetrical layouts that mirror their own physiology. Within their cities, towering spires and crystalline structures glisten under the pale light of their homeworld’s distant sun, while glowing holographic interfaces hover in the air around them.

Whether encountered in the gleaming corridors of their vessels or in the shadow of their alien metropolises, the Psiaq radiate an air of calculated intelligence and quiet, watchful purpose — a people who have mastered the stars through both intellect and elegant design.
DS_Bovyin_W_324.pngBovyinThe Bovyin are a proud, quadrapedal species whose muscular frames stand between 1.5 and 2 meters tall, weighing up to 300 kilograms. Their bodies are covered in a fine layer of short, pale hair that glistens faintly under light, protecting their thick, pale-toned skin. Two prominent, gently curving horns rise from their broad, angular skulls, often decorated with carved symbols or metallic adornments signifying clan heritage.

Their forelimbs end in strong, dexterous hooves capable of gripping and manipulating tools with surprising precision, a trait that allowed them to develop advanced technology despite their quadrupedal stance. Their large, dark eyes exude a calm intensity, framed by subtle facial ridges that convey expressions in a manner both alien and dignified.

Bovyin culture is steeped in tradition and ceremony, with ornate armor, engraved tools, and banners woven from shimmering fibers. They have mastered spacefaring technology, traveling in massive, horn-shaped starships adorned with clan insignias, blending functional engineering with an almost ceremonial elegance.

In their art and architecture, sweeping curves and sturdy, grounded structures dominate, reflecting their physical form and cultural resilience. Whether seen on the deck of a warship, in the bustling halls of a space station, or standing proudly on their grassy homeworld beneath twin suns, the Bovyin radiate an aura of strength, honor, and endurance.
DS_Thryfid_W_324.pngThryfidThe Thryfid are towering, multi-pedal beings whose forms evoke the presence of ancient, living trees. Standing between 2.5 and 3 meters tall, their bodies are columnar and segmented, covered in fibrous, bark-like skin that blends hues of earthy brown and deep green. Numerous elongated arms sprout from their upper trunks in layered whorls, each tipped with branching, root-like digits capable of delicate manipulation or crushing strength. Lacking any visible eyes or facial features, the Thryfid perceive their surroundings through a combination of subtle vibrations, chemical signals, and an almost extrasensory awareness — an alien form of perception that makes their gaze, though unseen, feel deeply penetrating. Their movement is deliberate yet graceful, their many legs shifting with the creak and sway of a forest in motion.

Culturally, the Thryfid are ancient and deliberate thinkers, measuring time not in years but in growth cycles and stellar alignments. Their architecture rises like vast groves of metallic and organic towers, seamlessly merging living wood with advanced alloys. Starships of the Thryfid are immense, root-shaped vessels that unfold like blossoms in space, their hulls textured with organic ridges and bioluminescent nodes. Inside, the air is warm and humid, filled with the faint scent of sap and ozone. Thryfid attire is minimal, often composed of living plant matter that grows and adapts with the wearer, serving as both ornamentation and environmental regulator.

Whether encountered in the shadow of their colossal arboreal cities or emerging from the glowing heart of a spacefaring root-ship, the Thryfid command an aura of ageless wisdom and quiet, immovable power.
DS_Degaran_W_324.pngDegaranThe Degaran are small, agile bipedal reptilians standing between 0.5 and 1.2 meters tall, with lean, muscular bodies built for speed and precision. Their skin is covered in fine, interlocking scales that range in color from weathered grey to muted brown, giving them a natural camouflage in rocky or arid environments. Narrow, amber-to-brown eyes sit beneath prominent bony ridges, their pupils contracting to thin slits under bright light. Their elongated snouts taper to fine points, with small rows of sharp, efficient teeth suited for both survival in the wild and the careful crafting of intricate tools. Two well-muscled arms extend from their shoulders, ending in three-clawed hands capable of delicate manipulation or sudden bursts of force.

Culturally, the Degaran are pragmatic and resourceful, known for their adaptability and cautious diplomacy. Their clothing favors tight-fitting, utilitarian designs made from durable fabrics, often reinforced with lightweight plating that accommodates both planetary exploration and zero-gravity maneuvering. Their spacecraft are compact and efficient, with streamlined hulls and modular designs, often featuring retractable landing gear suited for uneven terrain. On their homeworld, arid plateaus are dotted with cliffside settlements, blending seamlessly into the natural rock formations. Degaran cities in space are carved into asteroid surfaces or constructed as tight, interconnected modules that waste no space. Despite their modest size, the Degaran are fierce in defense of their kin and territory, relying on agility, precision strikes, and well-coordinated technology to outmaneuver much larger foes. Whether spotted darting through the corridors of their ships or emerging from the shadows of a canyon, the Degaran embody the efficiency and tenacity of a species that has thrived through skill and cunning rather than brute strength.
DS_Hrostrum_W_324.pngHrostrumThe Hrostrum are a strikingly alien species, lacking both limbs and any recognizable facial features. Ranging from 0.5 to 2 meters in height, their bodies appear as irregular piles of animate stones — a shifting, interlocking mass of mineral-like segments that grind and slide against each other with a deep, resonant hum. Their surfaces vary from smooth, weather-worn plates to jagged crystalline protrusions, colored in muted greys, browns, and flecks of metallic hues. They have no discernable eyes, mouths, or sensory organs, yet they navigate their environments with uncanny precision, sensing vibrations, gravitational fluctuations, and subtle changes in electromagnetic fields. Movement is achieved through a rolling, shifting gait, as if their entire body rearranges itself with each step.

Culturally, the Hrostrum are slow to speak but impossibly deliberate in action, often taking centuries to complete large-scale projects. Their starships resemble colossal drifting asteroids, armored in layers of dense stone and laced with glowing fissures that pulse like veins of molten ore. Within, their interiors are cavernous, echoing halls of fused rock, with surfaces that shift subtly as if the ship itself is alive. Hrostrum architecture blends natural formation and deliberate shaping — towering stone spires, arching crystalline bridges, and vast underground chambers that resonate with low harmonic tones.

Their technology integrates mineral composites and crystal arrays, using them both for construction and as advanced energy conduits. When encountered, a Hrostrum might be mistaken for an inanimate boulder until it slowly unfolds, revealing the purposeful movements of a living geological intelligence. They carry with them the weight of ages, moving and thinking with the patience of the mountains themselves, yet wielding the ability to traverse the stars with unshakable resolve.

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